Free Zooseum Taster & QoL Changes | Update 7.0

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Free Zooseum Taster & QoL Changes | Update 7.0

​Hey Curators,


The management chaos in Two Point County never sleeps! (…
well, except for the Unflapybara, he’s on his sixth nap of the day).



We need your immediate attention, Curators, at a brand-new initiative in the
County: our very own wildlife sanctuary-slash-museum… a Zooseum, if you
will—the latest venture from the notoriously generous and known eccentric,
Wiggy Silverbottom. Pack your best khaki shorts and poop scoop, as you embark
to the tranquil Silverbottom Park, on the County’s hairiest journey to date,
ahead of the full Zooseum release later this winter.



The County’s very own Kudoshillionaire, Wiggy, has, ahem,
once again (!!) gotten himself in a spot of trouble with the local council,
something to do with chopper licenses (this time). He needs a hand setting up
an educational rehabilitation centre for wildlife from the troubled Farflung
Isles. 


This new museum, which you’ll set up in one of Wiggy’s drafty stately
manor parks, is all yours*! Curators (or should we say, keepers?) can now start
working up to the first star in Silverbottom Park, as part of the Zooseum
Taster! This content is a permanent addition to Two Point Museum’s base game,
complete with all its warts and claws.


*The free taster content for Zooseum is now available on PC,
PlayStation 5, and Xbox Series X|S. We will provide more details about the
Nintendo Switch 2 taster as soon as possible. Thank you for your patience.TPM_DLC_2_TASTER_CONTENT.png


Have questions about our latest DLC, Two Point Museum:
Zooseum? Don’t worry, we’ve got you! Check out our
 complete FAQ here.

​So, what’s new?

  • Gather
    your best khaki shorts and poop scoop, as you embark on the County’s
    hairiest journey to date, ahead of the DLC release. The Zooseum free
    taster content includes:
    • A
      new museum location, where you’ll set up your Zooseum in the beautiful
      Silverbottom Park, and explore the campaign up to the first star
    • Discover
      Points of Interest on the new Expedition Map, Farflung Isles
    • Build
      two new animal-related rooms
    • Create
      new workshop items
    • Unlock
      new decor
    • Rehabilitate
      three Habitat Animals alongside four Tearrium critters!
    • All
      other Stars in the campaign and Points of Interest, along with their
      associated objectives and items, will require the complete Zooseum DLC,
      which opens later this winter.
  • New high-level Curator Class Rewards
  • Overhaul to Exhibit Inspector
  • Aquarium capacity changes
  • ….and
    much more!

​A (literal) island full of new content awaits, so let’s
delve into our highlights! If you want to skip to the full changelist, it’s
below.




Zooseum Taster

Gather your best khaki shorts and poop scoop, as you embark
on the County’s hairiest journey to date. Fantastic news for you, curators! You
can now prepare to be a force for nature early, in anticipation of the whole
Zooseum adventure dropping later this winter.


The full Zooseum DLC releases December 2nd for PC,
PlayStation 5, and Xbox Series X|S. The Nintendo Switch 2 version will follow
in Q1 2026.TPM_PANDA.png


​The Zooseum free taster content includes:

  • A
    new museum location, where you’ll set up your Zooseum in the beautiful
    Silverbottom Park, and explore the campaign up to the first star
  • Discover 3 Points of Interest on the new Expedition Map, Farflung Isles
  • Build
    two new animal-related rooms
  • Create
    new workshop items
  • Unlock
    new decor
  • Rehabilitate
    three Habitat Animals alongside four Tearrium critters!
  • All
    other Stars in the campaign and Points of Interest, along with their
    associated objectives and items, will require the complete Zooseum DLC,
    which opens later this winter.

To explore the Zooseum campaign and embark to Silverbottom
Park, you’ll need to have completed Memento Mile Act 1, our lovely city
location. Or if you can’t wait, you can jump into hairy mayhem from the get-go,
in sandbox mode.

​Quality of Life Changes

New High-Level Curator Class Rewards


We heard you loud and clear, Curators! The well-seasoned
explorers amongst you will be glad to hear that new Curator-Class rewards are
up for grabs to reward you for your continued efforts in the higher levels of
museum management.HIGH LEVEL G2G.gif


​These lovely rewards will automatically unlock for those of
you who have gone above and beyond in the realm of mayhem management. If you’re
working towards your museum legacy, the new rewards are seen at Curator Class 7
and 8.

​Aquarium Capacity


For another heavily requested change, the calculations that
run under the filter in your Aquariums have been rejigged, which has changed
the capacities for fish in your aquariums. We heard from Curators across the
County that smaller aquariums were feeling a bit sparse, so while minimum-sized
aquariums are not affected, the room size required to reach a capacity of 4
fish and above has been reduced. 

Overhaul to the Exhibit Inspector


No longer will you scratch your head, wondering “why oh why
are my fish not happy?”! We’ve overhauled the exhibit inspector UI, making
everything clearer and easier to grab top-level information quickly. This is
especially true for your Polterguest, Marine Life and new Animal Exhibits,
where you’ll be able to see what’s bothering them much more easily using the
new sub-tabs available, alongside changes to the text and layout.NEW EXHIBIT WINDOW G2G.gif




​​As usual, this update also comes with a load of bug fixes, improvements and optimisation changes.


Thank you all (again!) for providing feedback, sending us your ideas, reporting bugs and giving us suggestions for new content. If you’d like to send us your thoughts for future content or updates, or show us your fab museums, here’s the place to do that:

Happy curating, Pointians!


(P.S. One of the best things you can do to help support the studio is to leave a Steam Review! If you’ve tried your hand at curating, we’d love to hear your feedback. Thank you!)




​CHANGELOG

Number of changes: 14

Inspired by the community: 71%

Changes with ✨ were inspired by the community.


New Content & Features

✨ Zooseum Taster

  • All
    players can now access
    • Silverbottom
      Park, a new museum location
    • The
      first star of the new Zooseum DLC campaign
    • The
      first 3 Points of Interest of the new Farflung Isles expedition map
  • The
    new Wildlife exhibit theme is now discoverable in Farflung Isles,
    alongside a new POI in the Bone Belt
  • A
    new Wildlife Expert can be hired in any museum via a job advert, after
    gaining one star in Memento Mile and after playing the first star of the
    Zooseum campaign.
  • Unlocking
    the new POIs Sticky Thicket, Farflung Jungle, and The Heat Line provides:
    • 6
      new exhibits
    • Wildlife-themed
      decoration
    • Zooseum-themed
      plushies, books, onesies and posters for the Gift Shop
    • Slushie
      and Hotdog Kiosks
  • An
    additional Wildlife exhibit can be found on the Bone Belt

✨ New High-Level Curator Class
Rewards

     
  • Added
    new rewards for higher Curator Class levels. These will be automatically
    unlocked if you’ve already reached the associated Curator Class:
    • Curator
      Class 7 - Digital Info Stands
    • Curator
      Class 8 - Tall Ambience Speaker

✨ New Achievement for Pointy
Mountains

  • Players
    can now earn an extra achievement for beating Act 5 of Pointy Mountains

Improvements & Fixes

Quality of Life Improvements


  • Significant overhaul to the exhibit inspector UI. This change aims to
    improve readability and front-load key information:
    • Spirit,
      Fish and Animal exhibit inspectors now have sub-tabs which reorganise
      their key information
    • Spirit,
      fish and animals now show their quality on their associated room UI when
      viewed in the exhibit list
    • Font
      sizes for additional exhibit features, such as messiness and spirit
      patience, have been reworked to be more readable
    • The
      cause of death for fish and animals has been updated to be clearer
    • Exhibit
      descriptions now have a dedicated place in the details tab of the exhibit
      inspector

    • Modified aquarium capacity calculations so that smaller aquariums receive
      a slightly higher capacity. Minimum-sized aquariums are not affected, but
      the room size required to reach a capacity of 4 fish and above has been
      reduced.
      • We
        will continue to monitor fish capacity and player feedback on this issue
  • ✨The
    Marketing Room Bean Bag now provides a small amount of energy when used by
    staff

  • Added a trait to the Lava Lamp to explain that it increases the nearby
    temperature
  • Haunted
    TV - Added Amusing trait

  • Reduced Prosperity Potion workshop cost from $15,000 to $1,750
  • Added
    the Unique trait to the unique Vampire Survivors exhibits

Fixes


  • Fantasy experts restoring exhibits now gain +5XP instead of +3XP

  • Fixed an issue with Darwin Charlston changing appearance
  • Fixed
    an issue with the pause menu flashing
  • Text
    and localisation fixes
  • Stability
    improvements
Source: Two Point County